I am an 3D Artist veteran who strive for opportunities for creating assets for a compelling games that tell a story and inspires generations. I demonstrate commitment, collaborating, and adaptability with the team to create what I love doing.
I am responsible for developing 3D assets for interactive training applications. I create detailed hard surface models, character models, and environments for game engines, including Unity. I interact with team members, team leads, customers, and Subject Matter Experts (SMEs) to develop engaging interactive training products for government and commercial applications used for mobile, augment reality, and virtual reality.
• Managed and operated equipment that was worth millions of dollars in total.
• Responsible for a group of Marines to perform their duties and get the job done.
• Cross-trained between my position and other occupations.